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	<title>Php5 Hosting, Mysql, Java, Jsp, Servlet, Tomcat, Ssh, Http Web Server Blog</title>
	<link>http://coldfusion.javaservletwebsitehosting.com</link>
	<description>Comments and hints about coldfusion services</description>
	<pubDate>Wed, 26 Mar 2008 07:18:26 +0000</pubDate>
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		<title>Sri lanka web server - CHAPTER 3 78   C# LANGUAGE FUNDAMENTALS c.InternalMethod();</title>
		<link>http://coldfusion.javaservletwebsitehosting.com/coldfusion/sri-lanka-web-server-chapter-3-78-c-language-fundamentals-cinternalmethod/</link>
		<comments>http://coldfusion.javaservletwebsitehosting.com/coldfusion/sri-lanka-web-server-chapter-3-78-c-language-fundamentals-cinternalmethod/#comments</comments>
		<pubDate>Wed, 26 Mar 2008 07:18:26 +0000</pubDate>
		<dc:creator>humphreyblogart</dc:creator>
		
	<category>Coldfusion</category>
		<guid isPermaLink="false">http://coldfusion.javaservletwebsitehosting.com/coldfusion/sri-lanka-web-server-chapter-3-78-c-language-fundamentals-cinternalmethod/</guid>
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		<title>Apache web server for windows - CHAPTER 3   C# LANGUAGE FUNDAMENTALS 77 Table</title>
		<link>http://coldfusion.javaservletwebsitehosting.com/coldfusion/apache-web-server-for-windows-chapter-3-c-language-fundamentals-77-table/</link>
		<comments>http://coldfusion.javaservletwebsitehosting.com/coldfusion/apache-web-server-for-windows-chapter-3-c-language-fundamentals-77-table/#comments</comments>
		<pubDate>Tue, 25 Mar 2008 09:00:32 +0000</pubDate>
		<dc:creator>humphreyblogart</dc:creator>
		
	<category>Coldfusion</category>
		<guid isPermaLink="false">http://coldfusion.javaservletwebsitehosting.com/coldfusion/apache-web-server-for-windows-chapter-3-c-language-fundamentals-77-table/</guid>
		<description><![CDATA[CHAPTER 3   C# LANGUAGE FUNDAMENTALS 77  Table 3-4. C# Accessibility Keywords  C# Access Modifier Meaning in Life  public Marks amember as accessible from an object variable as well as any  derived classes.  private Marks a method as accessible only by the class that has defined the  method. [...]]]></description>
			<content:encoded><![CDATA[<p>CHAPTER 3   C# LANGUAGE FUNDAMENTALS 77  Table 3-4. C# Accessibility Keywords  C# Access Modifier Meaning in Life  public Marks amember as accessible from an object variable as well as any  derived classes.  private Marks a method as accessible only by the class that has defined the  method. In C#, all members are private by default.  protected Marks a method as usable by the defining class, as well as any derived  classes. Protected methods, however, are not accessible from an object  variable.  internal Defines a method that is accessible by any type in the same assembly,  but not outside the assembly.  protected internal Defines a method whose access is limited to the current assembly or  types derived from the defining class in the current assembly.  As you may already know, members that are declared public are directly accessible from an object  reference via the dot operator (.). Private members cannot be accessed by an object reference, but  instead are called internally by the object to help the instance get its work done (i.e., private helper  functions).  Protected members are only truly useful when you create class hierarchies, which is the subject  of Chapter 4. As far as internal or internal protected members are concerned, they are only truly useful  when you are creating .NET code libraries (such as a managed *.dll, a topic examined in Chapter 11).  To illustrate the implications of these keywords, assume you have created a class (SomeClass)  using each of the possible member access modifiers:  // Member visibility options.  class SomeClass  {  // Accessible anywhere.  public void PublicMethod(){}  // Accessible only from SomeClass types.  private void PrivateMethod(){}  // Accessible from SomeClass and any descendent.  protected void ProtectedMethod(){}  // Accessible from within the same assembly.  internal void InternalMethod(){}  // Assembly-protected access.  protected internal void ProtectedInternalMethod(){}  // Unmarked members are private by default in C#.  void SomeMethod(){}  }  Now assume you have created an instance of SomeClass and attempt to invoke each method  using the dot operator:  static void Main(string[] args)  {  // Make an object and attempt to call members.  SomeClass c = new SomeClass();  c.PublicMethod();   <br />If you are looking for affordable and reliable webhost to host and run your business application visit our <a href="http://domain.premiumwebsitehosting.net">ftp web hosting</a> services.
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		<title>Photography web hosting - CHAPTER 3 76   C# LANGUAGE FUNDAMENTALS Figure</title>
		<link>http://coldfusion.javaservletwebsitehosting.com/coldfusion/photography-web-hosting-chapter-3-76-c-language-fundamentals-figure/</link>
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		<pubDate>Mon, 24 Mar 2008 09:07:43 +0000</pubDate>
		<dc:creator>humphreyblogart</dc:creator>
		
	<category>Coldfusion</category>
		<guid isPermaLink="false">http://coldfusion.javaservletwebsitehosting.com/coldfusion/photography-web-hosting-chapter-3-76-c-language-fundamentals-figure/</guid>
		<description><![CDATA[CHAPTER 3 76   C# LANGUAGE FUNDAMENTALS  Figure 3-7. String format flags in action  Console.WriteLine(&#8221;N format: {0:N}&#8221;, 99999);  Console.WriteLine(&#8221;X format: {0:X}&#8221;, 99999);  Console.WriteLine(&#8221;x format: {0:x}&#8221;, 99999);  }  Be aware that the use of .NET formatting characters is not limited to console applications. These  same flags can be [...]]]></description>
			<content:encoded><![CDATA[<p>CHAPTER 3 76   C# LANGUAGE FUNDAMENTALS  Figure 3-7. String format flags in action  Console.WriteLine(&#8221;N format: {0:N}&#8221;, 99999);  Console.WriteLine(&#8221;X format: {0:X}&#8221;, 99999);  Console.WriteLine(&#8221;x format: {0:x}&#8221;, 99999);  }  Be aware that the use of .NET formatting characters is not limited to console applications. These  same flags can be used within the context of the static String.Format() method. This can be helpful  when you need to build a string containing numerical values in memory for use in any application  type (Windows Forms, ASP.NET, XML web services, and so on):  static void Main(string[] args)  {  &#8230;  // Use the static String.Format() method to build a new string.  string formatStr;  formatStr =  String.Format(&#8221;Don&#8217;t you wish you had {0:C} in your account?&#8221;,  99989.987);  Console.WriteLine(formatStr);  }  Figure 3-7 shows a test run.   Source Code The BasicConsoleIO project is located under the Chapter 3 subdirectory.  Establishing Member Visibility  Before we go much further, it is important to address the topic of member visibility. Members (methods,  fields, constructors, and so on) of a given class or structure must specify their  visibility  level. If you  define a member without specifying an accessibility keyword, it automatically defaults to private. C#  offers the method access modifiers shown in Table 3-4.   <br />Visit our <a href="http://coldfusion.premiumwebsitehosting.net">web design programs</a> services for an affordable and reliable webhost to suit all your needs.
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		<title>CHAPTER 3   C# LANGUAGE FUNDAMENTALS  (Web hosting billing) 75 The</title>
		<link>http://coldfusion.javaservletwebsitehosting.com/coldfusion/chapter-3-c-language-fundamentals-web-hosting-billing-75-the/</link>
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		<pubDate>Sun, 23 Mar 2008 13:05:24 +0000</pubDate>
		<dc:creator>humphreyblogart</dc:creator>
		
	<category>Coldfusion</category>
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		<description><![CDATA[CHAPTER 3   C# LANGUAGE FUNDAMENTALS 75  The first parameter to WriteLine() represents a string literal that contains optional placeholders  designated by {0}, {1}, {2}, and so forth (curly bracket numbering always begins with zero). The  remaining parameters to WriteLine() are simply the values to be inserted into the respective placeholders [...]]]></description>
			<content:encoded><![CDATA[<p>CHAPTER 3   C# LANGUAGE FUNDAMENTALS 75  The first parameter to WriteLine() represents a string literal that contains optional placeholders  designated by {0}, {1}, {2}, and so forth (curly bracket numbering always begins with zero). The  remaining parameters to WriteLine() are simply the values to be inserted into the respective placeholders  (in this case, an int, a double, and a bool).  Also be aware that WriteLine() has been overloaded to allow you to specify placeholder values  as an array of objects. Thus, you can represent any number of items to be plugged into the format  string as follows:  // Fill placeholders using an array of objects.  object[] stuff = {&#8221;Hello&#8221;, 20.9, 1, &#8220;There&#8221;, &#8220;83&#8243;, 99.99933} ;  Console.WriteLine(&#8221;The Stuff: {0} , {1} , {2} , {3} , {4} , {5} &#8220;, stuff);  It is also permissible for a given placeholder to repeat within a given string. For example, if you  are a Beatles fan and want to build the string &#8220;9, Number 9, Number 9&#8243; you would write  // John says&#8230;  Console.WriteLine(&#8221;{0}, Number {0}, Number {0}&#8221;, 9);   Note If you have a mismatch between the number of uniquely numbered curly-bracket placeholders and fill  arguments, you will receive a FormatException exception at runtime.  .NET String Formatting Flags  If you require more elaborate formatting, each placeholder can optionally contain various format  characters (in either uppercase or lowercase), as seen in Table 3-3.  Table 3-3. .NET String Format Characters  String Format Character Meaning in Life  C or c Used to format currency. By default, the flag will prefix the local cultural  symbol (a dollar sign [$] for U.S. English).  D or d Used to format decimal numbers. This flag may also specify the minimum  number of digits used to pad the value.  E or e Used for exponential notation.  F or f Used for fixed-point formatting.  G or g Stands for general. This character can be used to format a number to  fixed or exponential format.  N or n Used for basic numerical formatting (with commas).  X or x Used for hexadecimal formatting. If you use an uppercase X, your hex  format will also contain uppercase characters.  These format characters are suffixed to a given placeholder value using the colon token (e.g.,  {0:C}, {1:d}, {2:X}, and so on). Assume you have updated Main() with the following logic:  // Now make use of some format tags.  static void Main(string[] args)  {  &#8230;  Console.WriteLine(&#8221;C format: {0:C}&#8221;, 99989.987);  Console.WriteLine(&#8221;D9 format: {0:D9}&#8221;, 99999);  Console.WriteLine(&#8221;E format: {0:E}&#8221;, 99999.76543);  Console.WriteLine(&#8221;F3 format: {0:F3}&#8221;, 99999.9999);   <br />In case you need quality webspace to host and run your web applications, try our <a href="http://j2ee.a1websitehosting.net">personal web hosting</a> services.
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		<title>Web hosting support - CHAPTER 3 74   C# LANGUAGE FUNDAMENTALS Figure</title>
		<link>http://coldfusion.javaservletwebsitehosting.com/coldfusion/web-hosting-support-chapter-3-74-c-language-fundamentals-figure/</link>
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		<pubDate>Sat, 22 Mar 2008 17:09:54 +0000</pubDate>
		<dc:creator>humphreyblogart</dc:creator>
		
	<category>Coldfusion</category>
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		<description><![CDATA[CHAPTER 3 74   C# LANGUAGE FUNDAMENTALS  Figure 3-5. Basic I/O using System.Console  Figure 3-6. Multiple string literal placeholders  // Make use of the Console class to perform basic I/O.  static void Main(string[] args)  {  // Echo some stats.  Console.Write(&#8221;Enter your name: &#8220;);  string s = [...]]]></description>
			<content:encoded><![CDATA[<p>CHAPTER 3 74   C# LANGUAGE FUNDAMENTALS  Figure 3-5. Basic I/O using System.Console  Figure 3-6. Multiple string literal placeholders  // Make use of the Console class to perform basic I/O.  static void Main(string[] args)  {  // Echo some stats.  Console.Write(&#8221;Enter your name: &#8220;);  string s = Console.ReadLine();  Console.WriteLine(&#8221;Hello, {0} &#8220;, s);  Console.Write(&#8221;Enter your age: &#8220;);  s = Console.ReadLine();  Console.WriteLine(&#8221;You are {0} years old&#8221;, s);  }  Formatting Console Output  During these first few chapters, you have seen numerous occurrences of the tokens {0}, {1}, and the  like embedded within a string literal. .NET introduces a new style of string formatting, slightly reminiscent  of the C printf() function, but without the cryptic %d, %s, or %c flags. A simple example follows  (see the output in Figure 3-6):  static void Main(string[] args)  {  &#8230;  int theInt = 90;  double theDouble = 9.99;  bool theBool = true;  // The &#8216;n&#8217; token in a string literal inserts a newline.  Console.WriteLine(&#8221;Int is: {0}nDouble is: {1}nBool is: {2}&#8221;,  theInt, theDouble, theBool);  }   <br />If you are looking for cheap and quality webhost to host and run your website check <a href="http://php5.a1websitehosting.net">Jboss Web Hosting</a> services.
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		<title>CHAPTER 3   C# LANGUAGE FUNDAMENTALS 73 class  (Free web design)</title>
		<link>http://coldfusion.javaservletwebsitehosting.com/coldfusion/chapter-3-c-language-fundamentals-73-class-free-web-design/</link>
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		<pubDate>Fri, 21 Mar 2008 18:01:43 +0000</pubDate>
		<dc:creator>humphreyblogart</dc:creator>
		
	<category>Coldfusion</category>
		<guid isPermaLink="false">http://coldfusion.javaservletwebsitehosting.com/coldfusion/chapter-3-c-language-fundamentals-73-class-free-web-design/</guid>
		<description><![CDATA[CHAPTER 3   C# LANGUAGE FUNDAMENTALS 73  class HelloApp  {  public static int Main(string[] args)  {  HelloClass c1 = new HelloClass(&#8221;Hey there&#8230;&#8221;);  c1.PrintMessage();  &#8230;  }  }   Source Code The HelloClass project is located under the Chapter 3 subdirectory.  The System.Console Class  [...]]]></description>
			<content:encoded><![CDATA[<p>CHAPTER 3   C# LANGUAGE FUNDAMENTALS 73  class HelloApp  {  public static int Main(string[] args)  {  HelloClass c1 = new HelloClass(&#8221;Hey there&#8230;&#8221;);  c1.PrintMessage();  &#8230;  }  }   Source Code The HelloClass project is located under the Chapter 3 subdirectory.  The System.Console Class  Many of the example applications created over the course of these first few chapters make extensive  use of the System.Console class. While a console user interface (CUI) is not as enticing as aWindows  or web UI, restricting the early examples to a CUI will allow us to keep focused on the concepts under  examination, rather than dealing with the complexities of building GUIs.  As its name implies, the Console class encapsulates input, output, and error stream manipulations  for console-based applications. With the release of .NET 2.0, the Console type has been enhanced  with additional functionality. Table 3-2 lists some (but not all) new members of interest.  Table 3-2. Select .NET 2.0 Specific Members of System.Console  Member Meaning in Life  BackgroundColor These properties set the background/foreground colors for the current  ForegroundColor output. They may be assigned any member of the ConsoleColor  enumeration.  BufferHeight These properties control the height/width of the console s buffer area.  BufferWidth  Clear() This method clears the buffer and console display area.  Title This property sets the title of the current console.  WindowHeight These properties control the dimensions of the console in relation to  WindowWidth the established buffer.  WindowTop  WindowLeft  Basic Input and Output with the Console Class  In addition to the members in Table 3-2, the Console type defines a set of methods to capture input  and output, all of which are defined as static and are therefore called at the class level. As you have  seen, WriteLine() pumps a text string (including a carriage return) to the output stream. The Write()  method pumps text to the output stream without a carriage return. ReadLine() allows you to receive  information from the input stream up until the carriage return, while Read() is used to capture a single  character from the input stream.  To illustrate basic I/O using the Console class, consider the following Main() method, which  prompts the user for some bits of information and echoes each item to the standard output stream.  Figure 3-5 shows a test run.   <br />Note: If you are looking for cheap and reliable webhost to host and run your mysql application check <a href="http://mysql.a1websitehosting.net">mysql web server</a> services.
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		<title>Web design company - CHAPTER 3 72   C# LANGUAGE FUNDAMENTALS Is</title>
		<link>http://coldfusion.javaservletwebsitehosting.com/coldfusion/web-design-company-chapter-3-72-c-language-fundamentals-is/</link>
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		<pubDate>Thu, 20 Mar 2008 22:10:14 +0000</pubDate>
		<dc:creator>humphreyblogart</dc:creator>
		
	<category>Coldfusion</category>
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		<description><![CDATA[CHAPTER 3 72   C# LANGUAGE FUNDAMENTALS  Is That aMemory Leak?  If you have a background in C++, you may be alarmed by the previous code samples. Specifically,  notice how the Main() method of the previous HelloClass type has no logic that explicitly destroys  the c1 and c2 references.  [...]]]></description>
			<content:encoded><![CDATA[<p>CHAPTER 3 72   C# LANGUAGE FUNDAMENTALS  Is That aMemory Leak?  If you have a background in C++, you may be alarmed by the previous code samples. Specifically,  notice how the Main() method of the previous HelloClass type has no logic that explicitly destroys  the c1 and c2 references.  This is not a horrible omission, but the way of .NET. Like Visual Basic and Java developers, C#  programmers never explicitly destroy a managed object. The .NET garbage collector frees the  allocated memory automatically, and therefore C# does not support a delete keyword. Chapter 5  examines the garbage collection process in more detail. Until then, just remember that the .NET  runtime environment automatically destroys the managed objects you allocate.  Defining an  Application Object   Currently, the HelloClass type has been constructed to perform two duties. First, the class defines  the entry point of the application (the Main() method). Second, HelloClass maintains a point of field  data and a few constructors. While this is all well and good, it may seem a bit strange (although syntactically  well-formed) that the static Main() method creates an instance of the very class in which it  was defined:  class HelloClass  {  &#8230;  public static int Main(string[] args)  {  HelloClass c1 = new HelloClass();  &#8230;  }  }  Many of my initial examples take this approach, just to keep focused on illustrating the task at  hand. However, amore natural design would be to refactor the current HelloClass type into two distinct  classes: HelloClass and HelloApp. When you build C# applications, it becomes quite common to  have one type functioning as the  application object  (the type that defines the Main() method) and  numerous other types that constitute the application at large.  In OO parlance, this is termed the separation of concerns. In a nutshell, this design principle  states that a class should be responsible for the least amount of work. Thus, we could reengineer the  current program into the following (notice that a new member named PrintMessage() has been added  to the HelloClass type):  class HelloClass  {  public string userMessage;  public HelloClass()  { Console.WriteLine(&#8221;Default ctor called!&#8221;); }  public HelloClass(string msg)  {  Console.WriteLine(&#8221;Custom ctor called!&#8221;);  userMessage = msg;  } public void PrintMessage()  {  Console.WriteLine(&#8221;Message is: {0}&#8221;, userMessage);  }  }   <br />Searching for affordable and reliable webhost to host and run your web applications? Go to our <a href="http://www.premiumwebsitehosting.net">java web server</a> services and you will be pleased.
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		<title>Web design portfolio - CHAPTER 3   C# LANGUAGE FUNDAMENTALS 71 Figure</title>
		<link>http://coldfusion.javaservletwebsitehosting.com/coldfusion/web-design-portfolio-chapter-3-c-language-fundamentals-71-figure/</link>
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		<pubDate>Wed, 19 Mar 2008 16:09:11 +0000</pubDate>
		<dc:creator>humphreyblogart</dc:creator>
		
	<category>Coldfusion</category>
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		<description><![CDATA[CHAPTER 3   C# LANGUAGE FUNDAMENTALS 71  Figure 3-4. Simple constructor logic  // Default constructor.  public HelloClass()  { Console.WriteLine(&#8221;Default ctor called!&#8221;); }  // This custom constructor assigns state data  // to a user-supplied value.  public HelloClass (string msg)  {  Console.WriteLine(&#8221;Custom ctor called!&#8221;);  userMessage = [...]]]></description>
			<content:encoded><![CDATA[<p>CHAPTER 3   C# LANGUAGE FUNDAMENTALS 71  Figure 3-4. Simple constructor logic  // Default constructor.  public HelloClass()  { Console.WriteLine(&#8221;Default ctor called!&#8221;); }  // This custom constructor assigns state data  // to a user-supplied value.  public HelloClass (string msg)  {  Console.WriteLine(&#8221;Custom ctor called!&#8221;);  userMessage = msg;  } // Program entry point.  public static int Main(string[] args)  {  // Call default constructor.  HelloClass c1 = new HelloClass();  Console.WriteLine(&#8221;Value of userMessage: {0}n&#8221;, c1.userMessage);  // Call parameterized constructor.  HelloClass c2;  c2 = new HelloClass(&#8221;Testing, 1, 2, 3&#8243;);  Console.WriteLine(&#8221;Value of userMessage: {0}&#8221;, c2.userMessage);  Console.ReadLine();  return 0;  }  }   Note Technically speaking, when a type defines identically named members (including constructors) that differ  only in the number of or type of parameters, the member in question is overloaded. Chapter 4 examines member  overloading in detail.  On examining the program s output, you can see that the default constructor has assigned the  string field to its default value (empty), while the custom constructor has assigned the member data  to the user-supplied value (see Figure 3-4).   Note As soon as you define a custom constructor for a class type, the free default constructor is removed. If  you wish to allow your object users to create an instance of your type using the default constructor, you will need  to explicitly redefine it as in the preceding example.   <br />If you are looking for affordable and reliable webhost to host and run your business application visit our <a href="http://domain.premiumwebsitehosting.net">ftp web hosting</a> services.
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		<title>Business web site - CHAPTER 3 70   C# LANGUAGE FUNDAMENTALS using</title>
		<link>http://coldfusion.javaservletwebsitehosting.com/coldfusion/business-web-site-chapter-3-70-c-language-fundamentals-using/</link>
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		<pubDate>Tue, 18 Mar 2008 18:17:19 +0000</pubDate>
		<dc:creator>humphreyblogart</dc:creator>
		
	<category>Coldfusion</category>
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		<description><![CDATA[CHAPTER 3 70   C# LANGUAGE FUNDAMENTALS  using System;  class HelloClass  {  public static int Main(string[] args)  {  // Error! Use of unassigned local variable! Must use &#8216;new&#8217;.  HelloClass c1;  c1.SomeMethod();  &#8230;  }  }  To illustrate the proper procedures for object creation, [...]]]></description>
			<content:encoded><![CDATA[<p>CHAPTER 3 70   C# LANGUAGE FUNDAMENTALS  using System;  class HelloClass  {  public static int Main(string[] args)  {  // Error! Use of unassigned local variable! Must use &#8216;new&#8217;.  HelloClass c1;  c1.SomeMethod();  &#8230;  }  }  To illustrate the proper procedures for object creation, observe the following update:  using System;  class HelloClass  {  public static int Main(string[] args)  {  // You can declare and create a new object in a single line&#8230;  HelloClass c1 = new HelloClass();  // &#8230;or break declaration and creation into two lines.  HelloClass c2;  c2 = new HelloClass();  &#8230;  }  }  The new keyword is in charge of calculating the correct number of bytes for the specified object  and acquiring sufficient memory from the managed heap. Here, you have allocated two objects of  the HelloClass class type. Understand that C# object variables are really a reference to the object in  memory, not the actual object itself. Thus, in this light, c1 and c2 each reference a unique HelloClass  object allocated on the managed heap.  The Role of Constructors  The previous HelloClass objects have been constructed using the default constructor, which by definition  never takes arguments. Every C# class is automatically provided with a free default constructor,  which you may redefine if need be. The default constructor ensures that all member data is set to an  appropriate default value (this behavior is true for all constructors). Contrast this to C++, where uninitialized  state data points to garbage (sometimes the little things mean a lot).  Typically, classes provide additional constructors beyond the default. In doing so, you provide the  object user with a simple way to initialize the state of an object at the time of creation. Like in Java and  C++, in C# constructors are named identically to the class they are constructing, and they never provide  a return value (not even void). Here is the HelloClass type once again, with a custom constructor,  a redefined default constructor, and a point of public string data:  // HelloClass, with constructors.  using System;  class HelloClass  {  // A point of state data.  public string userMessage;   <br />Note: In case you are looking for affordable and reliable webhost to host and run your j2ee application check Vision <a href="http://linux.javaservletwebsitehosting.com">J2ee Web Hosting</a> services.
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		<title>CHAPTER 3   C# LANGUAGE FUNDAMENTALS  (Web hosting billing) 69 //</title>
		<link>http://coldfusion.javaservletwebsitehosting.com/coldfusion/chapter-3-c-language-fundamentals-web-hosting-billing-69/</link>
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		<pubDate>Mon, 17 Mar 2008 20:10:32 +0000</pubDate>
		<dc:creator>humphreyblogart</dc:creator>
		
	<category>Coldfusion</category>
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		<description><![CDATA[CHAPTER 3   C# LANGUAGE FUNDAMENTALS 69  // List the drives on this machine.  string[] drives = Environment.GetLogicalDrives();  for(int i = 0; i < drives.Length; i++)  Console.WriteLine("Drive {0} : {1} ", i, drives[i]);  // Which version of the .NET platform is running this app?  Console.WriteLine("Executing version of .NET: [...]]]></description>
			<content:encoded><![CDATA[<p>CHAPTER 3   C# LANGUAGE FUNDAMENTALS 69  // List the drives on this machine.  string[] drives = Environment.GetLogicalDrives();  for(int i = 0; i < drives.Length; i++)  Console.WriteLine("Drive {0} : {1} ", i, drives[i]);  // Which version of the .NET platform is running this app?  Console.WriteLine("Executing version of .NET: {0} ",  Environment.Version);  ...  }  Possible output can be seen in Figure 3-3.  The System.Environment type defines members other than those presented in the previous  example. Table 3-1 documents some additional properties of interest; however, be sure to check out  the .NET Framework 2.0 SDK documentation for full details.  Table 3-1. Select Properties of System.Environment  Property Meaning in Life  MachineName Gets the name of the current machine  NewLine Gets the newline symbol for the current environment  ProcessorCount Returns the number of processors on the current machine  SystemDirectory Returns the full path to the system directory  UserName Returns the name of the entity that started this application  Defining Classes and Creating Objects  Now that you have the role of Main() under your belt, let s move on to the topic of object construction.  All object-oriented (OO) languages make a clear distinction between classes and objects.  A class is a definition (or, if you will, a blueprint) for a user-defined type (UDT). An object is simply  a term describing a given instance of a particular class in memory. In C#, the new keyword is the de  facto way to create an object. Unlike other OO languages (such as C++), it is not possible to allocate  a class type on the stack; therefore, if you attempt to use a class variable that has not been  new-ed,   you are issued a compile-time error. Thus the following C# code is illegal:  Figure 3-3. Various environment variables at work   <br />Searching for affordable and proven webhost to host and run your servlet applications? Go to <a href="http://linux.a1websitehosting.net">Linux Web Hosting</a> services and you will find it.
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